Did you ever think you'd see the day when the "Doom Guy" appeared right along side Gordon Freeman? That day is today. Announced at Quakecon (we'll have more details on this event soon), id Software has announced a partnership to distribute nearly all of their past titles on Steam, available right now.
Hit the bump for the full list of games and game packages, or head on over to the press release or Steamgames.
Individual games:
Commander Keen, Episodes 1 through 5
Wolfenstein 3D
Spear of Destiny
Return to Castle Wolfenstein
Ultimate DOOM
DOOM II
Master Levels for DOOM II
Final DOOM
DOOM3
DOOM3: Resurrection of Evil
QUAKE
QUAKE Mission Pack 1: Scourge of Armagon
QUAKE Mission Pack 2: Dissolution of Eternity
QUAKE II
QUAKE II Mission Pack: The Reckoning
QUAKE II Mission Pack: Ground Zero
QUAKE III Arena
QUAKE III: Team Arena
Heretic: Shadow of the Serpent Riders
HeXen
HeXen: Deathkings of the Dark Citadel
HeXen II
Packages:
DOOM 3 Pack: Includes DOOM 3 and DOOM 3: Resurrection of Evil
QUAKE III Pack: Includes QUAKE III Arena and QUAKE III: Team Arena
Wolf Pack: Includes Wolf 3D, Spear of Destiny and Return to Castle Wolfenstein
DOOM Pack Complete: Includes all DOOM games released by id
QUAKE Pack: Includes all 8 QUAKE Titles available on Steam
HereticHeXen Pack: Includes Heretic: Shadow of the Serpent Riders, HeXen, HeXen: Deathkings of the Dark Citadel, HeXen II
id Super Pack: Every id game on Steam
Age of Chivalry BETA 1 Patch 0.1.1
Posted Aug 04 2007 by Ev!L ErN!E :: Half-Life 2
Its now been a week since we released the first BETA, and now its time to patch the installer.
We have been overwhelmed with praises about the initial release, but as always there are a few bugs that sneaks in. And we expected non the less, thats what the initial release was for. To find the things we didnt find ourselfs when testing it internally.
On behalf of Team Chivalry, we are really pleased with the amount of players that told us about issues and bugs. We couldnt live without the help from them.
We have corrected so many things in this patch. I am not gonna fill the entire post with the full release notes. You can read the notes here: readme.txt The changes and corrections are mentioned in point 5 in the readme.
Now onto the most important part of this news, the downloads:
We will keep adding Mirrors once they are uploaded. Just as the last time, if you are mirroring the file. Please send us a note and we will add it to our mirror list!
GG Server Name Change
Posted Jul 19 2007 by Ev!L ErN!E :: [EviL-Inc.]
Today we changed the Evil-Inc. CS:S GunGame server name, so if your looking for it in the server browser, or in your favorites list, please take note of the name change. The new name was voted on by our community members and won by 52.94% in this topic HERE
The new name for the server is:
!Evil-Inc. - Who Want's a Body Massage? - GUNGAME Turbo/KnifePro
The server IP is still the same:
8.12.16.50:27015
Insurgency patch 1.1 released
Posted Jul 08 2007 by Ev!L ErN!E :: Insurgency
And so, a week later, the Insurgency team presents you Beta 1.1! We would've released a hotfix sooner, but we got so into the groove of fixing things that we just figured we'd wait a week and give you guys something even better than a hotfix, so here it is! I'd tell you to check out the downloads page, but I'm sure you're already there by now!
Beta 1.1 Changelog
Added:
Added server-side cvars "tkremove" and "tkdetect" to help deal with team killers
Added cvar "ins_dmgfactor"
Added super-sonic bullet whiz effect
Added incremental weapon sway when low on stamina
Added hint reminding you of alternate stance modes
Added weapon slot keys
Added new map ins_hillah
Changed:
Changed "sv_alltalk" to default to "0"
Increased rate of fire of M249 to be that of its real life counterpart
Replaced round-restart commands with "ins_restart_game" and "ins_restart_round"
Renamed server-side cvar "ins_endtime" to "mp_chattime"
Renamed server-side cvar "ins_friendlyfire" to "mp_friendlyfire"
Fixed:
Fixed attacking with grenades while sprinting
Fixed bipod view locking issues while moving in prone
Fixed exploit allowing people to finish reloading their weapon at abnormally fast speeds
Fixed exploit allowing people to go from standing to prone super fast
Fixed explosions recording deaths as suicides
Fixed iron sights twitching under lag
Fixed pausing of automatic sounds
Fixed people being unable to use grenade if attacking while going prone
Fixed players automatically spawning when they enter the server
Fixed reloading with M249
Fixed shells sticking to players and floating in mid-air
Fixed strange behavior in the shotgun reload
Fixed various server and client-side exploits and crashes
Misc:
Changing class doesn't kill you anymore
Client DLLs now built without SSE, fixing a small problem for people with no SSE support on their CPU
Hint to suggest use of "cl_stancemode 1"
Optimized dust effects to use less CPU
Removed ability to use spraypaint or flashlights in spectator mode
Various gameplay balance improvements
Various small FPS improvements
For those wanting the Insurgency background on their desktop, we released the background as a wallpaper which can be found under "wallpapers" on the downloads page.
Ok some of you might already see that Evil-Inc. v2 is online, some of you might have a different style selected, if so you can view the updated forum theme by changing your style to "Evil-Inc. v2"
As always, please report any bugs or problems if you find any...
Please post comments, suggestions, feedback if you have any... as always if you have an idea for a theme let me know.
There isn't a whole lot changed to the theme, other than a few backgrounds, side borders and a new header (which I love)